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绝地求生大逃杀低配优化教程

click:14541 addtime:2017-03-29

很多玩家在游戏时,都会遇到一些问题,下面是针对低配玩使用虚幻4引擎的游戏的优化方法:

(事先说明:该优化方法建立在牺牲画质和FPS的基础上)

1、Steam特性

在Steam游戏库里>>选择绝地求生大逃杀>>右键属性>>高级选项>>复制粘贴以下内容:

-malloc=system +mat_antialias 0 window -USEALLAVAILABLECORES -sm4

QQ图片20170329151324.png

2、游戏设置

首先取消勾选ini文件只读,使用文件查找功能找到appdata文件夹。依次打开 local>>TslGame>>Saved>>Config>>WindowsNoEditor(一般完整路径为

C:\Users\Administrator\AppData\Local\TslGame\Saved\Config\WindowsNoEditor)

,打开GameUserSettings.ini文件,将对应内容替换成以下内容(强烈建议需要修改的文件全部备份,以备出错后恢复之用):

[ScalabilityGroups]

sg.ResolutionQuality=70

sg.ViewDistanceQuality=0

sg.AntiAliasingQuality=0

sg.ShadowQuality=0

sg.PostProcessQuality=0

sg.TextureQuality=0

sg.EffectsQuality=0

sg.FoliageQuality=0

sg.TrueSkyQuality=0

sg.GroundClutterQuality=0

sg.IBLQuality=0

sg.HeightFieldShadowQuality=0

保存并勾选只读。打开Engine.ini,将对应内容替换成以下内容:

[Core.System]

Paths=../../../Engine/Content

Paths=%GAMEDIR%Content

Paths=../../../Engine/Plugins/OceanPlugin/Content

Paths=../../../Engine/Plugins/Mutable/Content

Paths=../../../Engine/Plugins/Runtime/Coherent/CoherentUIGTPlugin/Content

Paths=../../../Engine/Plugins/RoadEditor/Content

Paths=../../../Engine/Plugins/2D/Paper2D/Content

Paths=../../../Engine/Plugins/Wwise/Content

 

[/script/engine.engine]

bSmoothFrameRate=true

MinDesiredFrameRate=60

SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=144))

MaxPixelShaderAdditiveComplexityCount=128

MaxES2PixelShaderAdditiveComplexityCount=45

TimeBetweenPurgingPendingKillObjects=30

bDisablePhysXHardwareSupport=True

 

[/script/engine.renderersettings]

r.SeparateTranslucency=False

r.CustomDepth=1

r.DefaultFeature.Bloom=False

r.DefaultFeature.AmbientOcclusion=False

r.DefaultFeature.AmbientOcclusionStaticFraction=False

r.DefaultFeature.MotionBlur=False

r.DefaultFeature.LensFlare=False

r.DefaultFeature.AntiAliasing=0

r.ViewDistanceScale=1

r.ShadowQuality=0

r.Shadow.CSM.MaxCascades=1

r.Shadow.MaxResolution=256

r.Shadow.RadiusThreshold=0.1

r.Shadow.DistanceScale=0.1

r.Shadow.CSM.TransitionScale=0

r.DistanceFieldShadowing=0

r.DistanceFieldAO=0

r.DepthOfFieldQuality=0

r.RenderTargetPoolMin=300

r.LensFlareQuality=0

r.SceneColorFringeQuality=0

r.EyeAdaptationQuality=0

r.FastBlurThreshold=0

r.Upscale.Quality=1

r.TonemapperQuality=0

r.RefractionQuality=0

r.SSR.Quality=0

r.SceneColorFormat=3

r.TranslucencyVolumeBlur=0

r.MaterialQualityLevel=0

r.SSS.Scale=0

r.SSS.SampleSet=0

r.EmitterSpawnRateScale=0.75

保存并勾选只读。打开Scalability.ini文件,将对应内容替换成以下内容(必须将游戏设置调整到最低才会起作用):

[ScalabilitySettings]

PerfIndexValues_ResolutionQuality="50 50 50 50"

 

[AntiAliasingQuality@0]

r.MSAA.CompositingSampleCount=1

 

[ViewDistanceQuality@0]

r.SkeletalMeshLODBias=5

 

[ShadowQuality@0]

r.LightFunctionQuality=0

r.ShadowQuality=0

r.Shadow.CSM.MaxCascades=0

r.Shadow.MaxResolution=32

r.Shadow.RadiusThreshold=0.24

r.Shadow.DistanceScale=0.1

 

[PostProcessQuality@0]

r.DepthOfFieldQuality=0

r.RenderTargetPoolMin=200

r.Upscale.Quality=0

 

[TextureQuality@0]

r.MaxAnisotropy=0

 

[EffectsQuality@0]

r.TranslucencyLightingVolumeDim=1

r.RefractionQuality=0

r.SceneColorFormat=3

 

[FoliageQuality@0]

r.ParticleLightQuality=0

保存并勾选只读。

3、视角更改

在操作该步骤之前,需要取消勾选Engine.ini只读,应用之后保存为只读。打开Engine.ini,增加以下内容:

[/script/engine.localplayer]

AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

补充:不能修改视角像80、90、100这样调整。

4、Parking control(一个软件)

检查是否启用所有cpu。到bitsum.com/parkcontrol下载最新版本,安装后可查看CPU中AC和DC模式是否达到100%。(此不可忽略,软件收费)

5、默认内核

打开msconfig>>Boot>>Advance Options>>numbers of processors(max)>>hit okay。(此步也可不修改,步骤4和5都是检测是否开启双通道以及cpu核心是否被禁用,有同类软件可替代)

6、游戏补丁

优化需要时间,玩家可以耐心等到游戏优化补丁,每个游戏都会在后续优化中越做越好。

 

补充说明:建议只修改步骤1、2、3,修改之前一定要做好备份。第1步也可复制粘贴为:-malloc=system +mat_antialias 0 window -USEALLAVAILABLECORES。